Gesture-Based Digital Interactive Exhibits
It’s hard to believe that it’s been nearly a decade since Nintendo released the Wii, the first motion-controlled video game system on the market. The initial buzz about the Wii gaming experience centered around the gesture-based interaction technology used to play the games. Using body gestures, users are able to control game characters and elements and navigate menus. The software is highly responsive to gamer interaction with visuals and audio. It wasn’t too long before Microsoft followed suit by releasing the Kinect for Xbox, which has been revered as a better quality motion-controlled input device with a high degree of accuracy for gesture interaction. Read More